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Hey spiritcorgi 👋,

Thank you so much for the feedback.

"This game had so much replay value associated with it. The quick movement into the zones with key upgrades made the game really easy to get into."

I'm glad you enjoyed this aspect of it. Replay value and quicker gameplay (compared to traditional turn-based games) are some of the factors I'd like to maintain and improve upon.

"I probably need a couple of playthroughs to understand all of the powers and compatibility."

No worries, it can take a while to discover and understand the various mechanics / paths of progression.

"I think something to add (and maybe it is there and I just didn't get far enough) would be combos off of different powers in certain order."

Thank you for the suggestion. Can you expand on this more just to make sure I understand what you are referring to? I actually just added a combo system yesterday, but by the sounds of it, it works slightly different but here is a quick example of it:





Thanks again for your feedback, spiritcorgi!

(+1)

I pushed a little further in the game and found the combos! I think they were the first thing I noticed after making the comment! Great game!