Cool ! Hope you liked some of the changes compared to the jam version.
Well i was thinking about trying a few other maps with different objectives other than just the destructible targets, like i said i’m gonna keep the scope somewhat small ^^
Well more levels without changes to the mission structure is feasable, so i could try to make a couple more and maybe try out some ideas i had but couldn’t do in time for the jam XD
“funneling the player into different locations” Do you mean some less open type of levels ? or maybe maps that have some sort of different routes to reach an area in particular ?