Cheers for checking it out + for the kind words :3
You don’t have to answer this, but out of curiosity, were you playing one of the versions with the video sprites/backgrounds, or one of the potato versions with the static pngs? :o
I only ask because I’m aware of the freezing issues that appear to be caused by the video sprites (but have no idea how to actually prevent it from happening T_T) whenever text is prompted to advance before the text has fully revealed or before the entirety of a voice line has finished playing, BUT, I’m not aware of any freezing in the potato versions, so it would just be good to know if it’s happening in the potato versions too, haha.
The main reason I made the potato versions and made those the recommended downloads was because I discovered pretty last minute in the jam that the original video versions ran like crap on the family potato laptop x3 And I already knew that the video sprites were causing weird random freezes even on my half-decent PC, so I made separate versions that removed all of the video files completely and replaced them with pngs. I had really hoped that that solved all of the issues by just having static images, and while I did get to run through each Windows version of the potato png builds a few times before the jam was over, I didn’t get to test as extensively as I would have liked. And, as always for Mac and Linux, I have no way of testing them at all >.<