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I actually thought that this was enjoyable to play. In a certain way, this game is extremely confusing, but at the same time I can tell that it is intended that way. Overall, I think it builds to the atmosphere. I was never confused, or "stuck" in a negative way, I was just unsure of what exactly was going on. I don't mean to be rude, but to be honest, I don't think that this has a ton of potential as a larger game, however I could be wrong. But as a college project, I think that this checks most of the boxes that a professor would be looking for as far as your understanding of game design. And overall, I can see a lot of systems that can translate into any game, such as movement, interaction, scrolling text dialogue, etc. Overall I think that this project is a success.

I hope that this helps to answer some questions. Let me know if there is anything else you need feedback on.

This was extremely helpful, thank you very much!

While I don’t intend to turn this game into a big project, the kind of storytelling I used in the game fascinates me, even though I don’t think I’m good at putting it into practice.