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went through the demo and its fantastic. The action controls weren't too difficult to get used to although I would like a way to refresh spine usage (such as 1 back every unit of time spent) and the possibility of using the TAB key to either access or exit out of menus, since I'm personally more conditioned to using tab then esc.

But the scenes are FANTASTIC and well written, and the animation accompanying them is also top notch. you guys really stepped up your skills here.

Sidenote-Its absolutely adorable Kivuli adores potted plants or gardening in general in the same vein that Grove adores carrots. Gives a nice piece of personality.

Coming back to this, i have a suggestion to hopefully QoL a little easier.

When you put items into the storage chest you can use those items from the crafting bench without having to run back and forth.

Also, Kivu is preggable? thats hot. hope to see some preg content later down the line