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I think my favourite trope with this theme of momentum is explosion based movement, and I think you really made it feel unique and your own.  I love how I can use the explosion to gain height, and then fire a projectile to precisely adjust my trajectory mid air to land on a platform.

really nice execution, the level design adds to the mechanic a lot

Rocket jumping is my favourite type of movement in games as well, It just feels so fun to traverse with, Glad you liked my implementation of it. I appreciate you playing the game and I hope you had fun with it. Thank you