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Man, this game is great! The ship movement feels soooo smooth, the pixel art looks great,the ui is nice, and the skills tree looks nice and is perfectly functional. However, I feel like the game's difficulty curve is a little to steep (I had a harder time surviving the first simple shooters than the bombs and laser in the leverls afterwards), maybe introduce an even weaker version of the shooters to get newbies used to the controls and flow of the game, before absolutely destroying them. Also, the bombs that are dropped by one of the enemies lack visual feedback, maybe add a timer around them, or explosion particles, I don't really know what made me die this way.

Thank you so much for your kind words and great feedback! <3

It's very hard to calibrate the difficulty of the first levels without looking at people play the game for the first time, since when I make them I'm already very used to the controls, and know what I'm supposed to do... I'll keep that in mind for future games: either make the start very easy, or get human feedback on it.

I don't know what kind of bombs you are referring to, all of them have feedback and particles. Though the bomber might be a bit misleading because the bombs explode when the red circle disappears, which you might pay less attention to since there are many things going on.

I'm glad you enjoyed it!

yeah, the red circle is what made me confused, I interpreted it as a warning; "watch out, you'll be dead in a second if you stay in here", but it's actually "you're immediately dead if you touch this right now"