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But Java is a different language, so that's confusing. Also GM:S 2 has 3D support, and Unity has 2D support. I don't see why one would assume that, or what that has to do with the scripting language they happened to pick. Unity supports a bunch of them anyway, and I thought GameMaker had its own?

(+1)

Game maker only really supports pseudo 3D like the old Doom or Duke Nukem games, to get the real 3D stuff working on that is like rocket science...

Anyway, I am glad to know Unity supports 2D maybe I'll make the move to that in the future, or to Godot I hear that's pretty good as well.