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This art is the best among other games here. 
The core gameplay is clear and addicting, and the theme implementation is cool. (Tried to gate under that pipe on the start after unstacking from it, but it didn't raise my time, but it could be like a mechanic of air in Subnautica.)

Yeah! We actually playtest our game and I though of having pipes at some part of the map to allow the player to go further. But alas, it’s a mini Game-jam, so the map can’t too big, and we run out of time! GOod idea tho. Thanks for the feedback !