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(+1)

I really love diegetic UI in games and I like the concept too, I think what holds your game back is that it isn't super intuitive. 
You don't know what a lever does until you pull it, and it not super clear how to reset it.  I think having symbols like arrows would help and even being able to reset a lever by clicking it again would go a long way.
I would love to see this further developed