Thanks for your detailed comment. Very interesting take on it.
Did you notice that the money ball damage also gives you money? You’ll receive the “damage money” + extra money. Reducing its damage would also mean that you would receive less of that “damage money”.
On the other hand, increasing the box’s health on impact could be an interesting strategy. 🤔 Not sure if it would be that useful. This way the boxes near the money ball would live longer than the rest, resulting in an empty level which would make the other balls less effective. You might receive more money with the money ball, but less money with all the other balls.
I’ll think about it. :)