Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The % makes no sense, regardless of how many times I try it. New game, ended at 60% with head and arms and 2 days later I got 55% with no mouth and no arms.

From 20% to 80% the art/picture all stays the same, it only changed when getting or losing 5% but then again the pictures makes no sense based on the % alone.

No rune used to that time, because not reached that far on the last try.

It's not all linear; each 20% interval from 20-80 is different size increments, having no arms adds 10% and having no mouth adds 5%. If you check the non-cock bits of the art, you'll see the size difference changing a bit between increments.

Didn't saw any size difference, but still...: Normal Head and arms at 60%, no mouth and no arms at 55%, back to normal head and arms at 50%, it goes on until reaching 30% which is the lowest with Bret when starting. It just seems weird that it goes like that without the runes doing any to cause it. Could be a bug, but guess wait and see how it goes.