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When will the game be fixed? I've been dealing with this issue for a few days now.

Assertion failed: !bInstancedStereoEnabled || (bInstancedMultiViewportEnabled || bMobileMultiViewFallback) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\StereoRenderUtils.cpp] [Line: 125] 

If ISR is enabled, we need either multi-viewport (since we no longer support clip-distance method) or MMV fallback (which uses vertex layer).

Any help? Please..?

Hi sorry. The engine has a setting called instanced stereo or something. It doesn't appear to work on all devices. Ill look into a way of disabling it.