Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This is a really neat idea, I loved the communal aspect of seeing what everyone else did, and I hold out hope that my detective Lowry card will help someone win this game.

The "music" is crappy enough to qualify for this jam, and it was funny hearing Kevin pop back up.

Though I will have to say as someone who typically plays singleplayer games, and as someone who doesn't have time to consistently hang out with friends in-person, I wasn't able to properly play this game. And I think that's kinda been the issue with any attempt at multiplayer games in jams, at least of this size.

Still I thought this was pretty neat, nice work!

(2 edits)

I’m glad you appreciated the concept 😊. I figured that this sort of twist on the theme of ‘every suggestion combined’ would be suitably novel (and potentially amusing) without devolving into endless feature creep.

I’m also pleased to hear that you appreciated the audio. Percival told me to tell you that he isn’t Kevin (Kevin is just Kevin), and he reminded me that he is a bit annoyed at being relegated to his cameo appearance on that landing page (although with that attitude, I am questioning why I allowed him to make that cameo appearance).

Finally, if it makes you feel any better, I’ll admit that I haven’t been able to actually playtest this game either 😅 (although, I was originally planning on including some online multiplayer room code stuff into the game (a la Quiplash), but I had to cut that due to time constraints (with the URLs generated upon starting a clientside game (allowing multiple players to see the same hands on multiple devices) being the only remnants of that planned system), hence why there’s only the clientside-only MVP available).