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Do you happen to know what the GMS 1.4 equivalent for Camera would be? 

Unfortunately I don't. I jumped onto Gamemaker in GMS2 so I'm not familiar with the 1.4 build.

I know the camera works by 'viewing' a set area. The viewport itself in GMS2 is the window you actually see. So perhaps there's a way to program in a view of a set area and get that sent to the viewport? Sorry I can't be more help.

Alrighty, thanks though for the thoughts.