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I'm not sure if I have mentioned this before, but this could be handy to know, especially for A Road To Awe having frequent updates - whenever exporting/releasing a game, you actually only need to replace the "data.pck" (inside Contents/Resources for Mac OS .app, and alongside executables for Windows/Linux, but same file for all platforms) in your game distribution unless there have been changes to the export templates. The export template executables are the main Godot binaries which only change when I need to make a code change to the core Godot source.

Hopefully that makes sense! I'll be sure to make a note going forward if the export templates have changed.