After hours of deadly exploration, I must say this is one mighty impressive game! Plenty of old school yet refreshing ideas and interesting gameplay mechanics, like the combat resolution on the same tile... And so much content it dwarfs most other titles of the genre. Plus excellent graphics, sound effects and an awesomely fitting soundtrack... really impressive! Anyway, some quick QoL suggestions and one question that come to mind:
Since new items are automatically taken and the inventory tends to alway be full, there should be a faster way to swap items and/or access the "Retrieve" window. Perhaps also even a way to use items (potions/books) without actually taking them. IMO the game's only real issue so far, as sometimes it can become quite tedious...
An option to keep the view screen centered on the character after moving with the mouse would be nice too.
And ideally, the button that opens the map should also take you back to the last opened tab. Btw, in my current map I found a small bug (the kind that doesn't try to eat the hero for a change): The boat is not visible without a line of sight, however it's still possible to querying it!
Finally, the question: What exactly is "Yorick's Dimension Hopping Trunk"? There is no mention of it in the manual...
Keep up the great work!