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(+1)

This opus certainly was worth the wait. I certainly wasn’t expecting the surprisingly tasteful jokes about unpleasant subject matters (which I shall refrain from spoiling here), the very deep and complex web of interpersonal relationships between characters, and a tasteful mix of dry and absurd comedy.

The janky presentation (tastefully implemented in a rather non-intrusive manner) just sweetened the deal. Sure, the unskippable dialogue does hinder replayability a bit, but I think I got the ‘true’ ending on my first playthrough, so 🤷‍♀️

Overall, this was a very SBIG experience!

(+1)

Thanks for playing!

I was honestly worried what people would think of the game when it was finally finished, so I'm happy you enjoyed it!

Yeah I tried to keep everything as light-hearted as I could, or if it was more unpleasant then I ramped up the absurd aspects. I still laugh everytime I see the initial Marvin dialogue. I wanted to make more interaction between the suspects, but sadly that would've ballooned development time by another few days so it got scrapped. And the mix of comedy I was mostly happy with, I was hoping that if one part of it didn't land with certain players then other parts would.

The unskippable dialogue was sadly a result of my dialogue system tools, the full explanation is perhaps a bit too lengthy but the short answer is it would've required a fair bit of work I was just did not have time to do. That'll be the first major feature I work on post-jam though.

Frankly there is no true ending as long you had fun! Though tbh I'm hoping you got the cutscene I'm thinking of since that took a lot of effort to finish lol.