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(1 edit)

Graphics: Sprites and artstyle are absolutely splendid

Gameplay: Very good, however, the AI is a bit jank, just wandering and only occasionally attacking enemies when near, so they may be wandering even when enemies are on-screen. Also they can only attack one enemy at once, so multiple just overpower an enemy, even an abomination, which i find to make the game basically impossible since at some point enemies just win via strength in numbers. It would be nice to be able to control your army though. I will add that there is probably a cheesing tactic to be found with the arrows if someone invested enough time into this.

Additional visuals: The smoke puffs are great and I like that enemies come from off-screen, though it would perhaps be cool if there were more animations for units being made from flesh and bones, maybe some animations for aquiring materials, etc. Though that's probably just my enjoyment of smooth animations.

Lore: none to speak of, personally like lore, but it isn't a must

Quality Of Life: the up and down buttons don't have arrows, things such as healing and defense should have hotkeys, perhaps the enemies could have info on what they do, their stats and whatnot.

very underrated game, games like these are the reason we need more JamCrafts (also because I love crafting games and the lack of jams for them bugs me). Loved the game