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Well that was a top down shooter with a story of epic proportions! I'm impressed you managed to complete so much in the jam, but I'll be honest the game really started to drag by the time I reached the second level. I genuinely think the game should've been one third of its size, or it should have added some different attacks for the player to shake things up. Preferably the ability to automatically fire because my index finger started to get sore about halfway through. The size of the levels combined with how many levels, combined with the long intro and outro amde this one of the longest entries in the jam and I'm not sure it fully justifies its length.

Outside of the length of the game I think the game is good, but I'm not sure its so bad its good. The story and dialogue could perhaps fall under that, but the gameplay, graphics and sound effects all seem like just "good" rather than "so bad its good". There was clearly a lot of polish and effort on this game, and perhaps too much polish. Though considering the length of the game I think its much better that its more good than bad.

The modifiers I think got implemented in some pretty interesting ways as well so bravo on that!

Overall, good game that overstays its welcome, and is more good than SBIG.

But still, impressive! Good work!