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(+1)

To be clear, RPGMaker does theoretically have Linux support, but a lot of plugins and custom solutions don't play nice. And since I'm doing a little custom file IO for the special save feature, it's very unlikely to fully work as-is. As I've said though, people are welcome to experiment, I just make no guarantees (except that it WILL fail to work correctly on Linux out of the box).

(+1)

Thanks for the detailed respone, dev. 

(+1)

Got this to work in Linux btw. Here's the little hack:

* Download and extract the Linux version of NW.js. I used nwjs-v0.80.0-linux-x64

* Copy the ./www dir and ./package.json file to the nwjs folder

* Fill in the name field for package.json ("name": "" -> "name": "anything")  

* Rename www/img/system/Logo.png to logo.png

(windows is case-insensitive)

* Run ./nw

I was able to play through a few endings and saving works just fine. Enjoyed this game quite well, nice work.

(1 edit)

Thanks! And appreciate the info. It's definitely possible on some level, and again, people are welcome to fiddle with it if they want. I just don't want to get into it myself. Out of curiosity, have you tested with GT yet? Was the plugin able to read the DataCrystal file successfully?