Ok ill adress all your things
1.The first 2 levels being slow, yea sure ig. But thats why game speed option exists, and there is a commanding guide in the zip folder you download that mentions to check all settings and mentions it specifically. And restarting from the start? Thats the point of a rougelite tower defense game. You restart everything if you die.
2.The third level is supposed to change the strategy, you have less time to think and use your resources. Dont just use scouts, there are towers which all have special effects. Place towers that have stun defense in the front, expiriment a bit more. Thats how the game is supposed to be played.
3.Its a tower defense game, but yea i get it. Making it gradual could have been a better option instead of a sudden bombardment of hidden enemies.
4.Generator is the best money source for the player. It is difficult to use, but when you learn how to use them you will find why they are the best source of money.
5.I know, but im very bad at designing stuff to look good.
6. Again, im very bad at designing stuff but ill see what i can do.
7.Its supposed to be confusing, youre not supposed to get it at the beggining. It is revealed in chapter 4 cutscene that Commander is actually a spy and he wasnt even supposed to be a commander, and more stuff is revealed when you beat the king of the kingdom in level 5. There is even foreshadowing to commander being a fraud in the first cutscene, when General says that he is going on a battlefield he starts to frown. Im not saying everyone is stupid if they dont get the story because i am looking from a perspective of a developer instead of a developer, but atleast beat the game first to see what it has to offer.
All and all, valid criticism but i would suggest you beating the game first and then call out the story on being bad. And ill change enemy progression to be more fair. And probably should be changed aswell to tell you that dangerous enemies are aproaching a few waves earlier instead on the same wave.