Absolutely wow! This game was one of the most ambitious and expansive I've seen this jam! Well-paced, engaging, and... surprisingly philosophical!? This game really had it all!
Firstly, the art and graphics are absolutely stunning! This game is actually beautiful: probably too beautiful for this jam 😅 Everything was super cohesive, and there was a nice cast of side characters. The audio and music worked well, but the main loop in each of the worlds got a bit samey after a while (even though it was really nice!) The boss battle music was energetic and made me amped up!
The writing really stands out: especially in terms of how it uses the modifier. Many many suggestions are used in a meaningful way, and several are central to the plot. It's been lovely seeing how every game has implemented the modifier, and this has really been one of the most impressive. I also loved the references to Sapoconcho! It's always awesome to see references to past SBIGJams for all of us regulars!
There are a few nitpicks, but they're all fairly small. The names of characters don't seem to show for me in dialogue in fullscreen mode. There's a couple of things that could be really added to make the game more reactive, such as health bars for bosses, and some kind of audiovisual feedback for taking damage would go a long way.
Overall I was heavily impressed. I saved this game for last, and I'm really glad I did. Thank you so much for submitting!