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What a pleasant, yet challenging arcade game. Focusing on the switches is harder than it seems!

I really like the percussive sounds of the switches and creatures. Gameplay began to sound like a drum beat. It was funky stuff.

As far as I'm able to tell, there is no reason to turn the red switch off. It's below the other two, so turning on either blue or green blocks it. You can't let creatures go past the red laser anyway; just leaving it on means you only have to juggle two switches.

Anyhow, good job!

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It sounds like you've analysed the mechanics well. Indeed, if the red switch doesn't have a significant impact on gameplay and turning it off doesn't change the challenge significantly, focusing on the blue and green switches might be a more effective strategy. Unfortunately, due to time constraints, I could only allocate 2 days to this project. I'm planning to enhance the game by adding more features and making the red switch more valuable.