Bit too tough start off the gate. I think if you ease the player into the game a bit they're more likely to keep trying. I tried 3 times and then gave up as I felt like the controls weren't sharp enough to dodge the bullets in time. Great concept, just seemed like too high of a barrier to enjoy the game.
Viewing post in We are ON jam comments
Thank you for the feed back. I made dodging the bullets a bit hard so that the player can switch off the lights using D/A to ease the pressure and try to navigate through the maze in darkness but bearing in mind that the enemies are also landmines that go off once triggered. I'll do better next time.