Yeah, but turning the character around would screw the whole idea behind the game, IMHO! On the other hand, you probably were tedious when you had to wait for a character just bounce off the wall to change direction, so maybe If I would make better levels - it would not be so noticeable. Thanks for the feedback!
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Yeah, I thought of that. Like I know you need to preserve the core mechanics of the game, but it can feel very punishing for the player when you accidentally get turned around and have to start the level over when the goal is just right behind you. But I'm sure there's a good solution. Still really enjoyed the game. Very charming and fun!