Awesome concept I can see huge potential with this, I only played the first 3 levels I'll check out more 1 thing I did get confused about was how throwing the light worked otherwise still awesome concept!
Viewing post in Light up! jam comments
Thank you for your feedback! The start screen in the WebGL version is a bit messed up, the control guide is hidden by buttons, if you download the Windows version they are visible :P
But you throw a light by clicking/holding Left Ctrl or Left Mouse button, the longer you hold the key down the more force is added to the throw. I hard a hard time figuring out what would be the most intuative key to use for that function :)
Again thank you for your feedback!
lol no I have not submitted mine yet, most likely last minute or Friday hoping to get most of it done by tomorrow so I can figure out how to compile it for being able to be played on the computer and Android. I'm using libGDX and native code so it's been a lot of work getting most of the code for my idea to work with the only 2 color aspect.
I did find out how to play your game by maximizing the screen, which also shows the how to the one level when the floors fall threw me off for sure. I couldn't get past it tried 3 times then decided to code some more, next you need to add monsters unless there are some later in the level that would make it epic!