What a nice atmospheric game. The noises indicating teleportation were especially helpful.
This game aptly demonstrates GDevelop's lighting capabilities. I really liked seeing the hard shadows form at the openings of passages, as well as the soft orange and green lights from the items.
It's a bit slow-paced for a chase to the death. It's good that there is an interval to toggling the light, and the time before you can turn it on is at a good place, but the time before you can turn the light off again could be a bit shorter. It's a bit awkward sitting in the bright light for four seconds, seeing the hunter just chillin'.
All in all, good work!