very cool idea, but I had water and food, and suddenly I died, maybe if you have resources automatically used at the end of each turn or something like that.
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That's a pretty good idea but, I want to give the player the option to save their food and keep it for the next turn. Also, based on how you described your death, your members were hungry and/or thirsty the last turn, and when you came back with food and/or water they had died as a result of a poor strategy. Thank you for the feedback!