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Really hard game for an autorunner. I would suggest that you make the game a lot easier by routing the on/off scheme to one key or button. Here's how to do it: 

-Have a scene variable named "switch," and have it equal to 0. 

-When a player presses a key (a, b, c, etc.) and the switch variable is 0, have another variable (scene or global), and change it. Then have the switch variable equal to 1. 

-When the player releases the key on their keyboard, have the switch variable equal to 0.