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This is probably a very creative way to use the whole "The Main Face of the Franchise is not playable" gig of the entire Jam... But it probably would've been better to use a more Pikmin 2/3-ish way of using the Characters, as in you can only control one, while you choose who you wanna be followed by, but otherwise, decent enough game that was made in 3 days.

Thanks for playing! Given more time, I would definitely expand on the ability to control the characters. Probably each world would have a unique controlling methods with matching puzzle levels. As it stands, you only need to make sure all of the characters survive in a few levels that require their different skills at different points. As you say, time was limited, so I didn't have a lot of time to iterate on the ideas!

Did you make it to the end? :)