I like the idea of taking and removing the terrain where the character moves, but at times that mechanic felt purposeless. Still, the game was really fun, the feedback for the player was decent, however at first I was confused on how the attack charge worked. The UI is definitely an area that could be improved, as the information is spread in such a way that is really difficult to understand what is the purpose of each meter. However, the foundation for this entry is really solid and I would love to see a future version of the game with more mechanics and enhancements.