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(+2)

I just tried the new demo and I liked it, it was very short so I don't really have many comments on it. I died once before I realized you could pick up the flashlight so I was pretty much blind until then, but after that I was able to actually play the game.
The visuals have improved, the player movement has improved and it's definitely more balanced without the infinite ammo aspect. I'm looking forward to the next release!

(+2)

Thanks a lot! The demo was basically just a little experiment to see how people will react to this kind of project. A lot of the horror and atmosphere related things might appear in the main LS project aswell, depending on the feedback from community. So far people have been really positive about this project so I'll gladly continue it as it's also  easy to develop.

(+2)

I didn't mention the cutscenes in the beginning, they were really well made and I think the opening with the view of the power plant through binoculars was pretty cool, I've been following and playing Leaden Sky for a while and I've never skipped the cutscenes. I'm sure they take a lot of time to make (especially the art) and they're always interesting to watch!

(+2)

Oh yeah, took me a while to draw them, honestly I was considering 3D cutscenes too, but I was concerned it could turn out quite generic and souless, so yeah, I'm gonna stick to hand drawn ones and I'm glad to see you enjoyed them.