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(1 edit) (+2)

(Played with a Ps4 compatible Joypad) funny game, i very like the boss battle even often it kill me without visible collision. 

seems inspired by ritual of the night (it's a game i don't like though i played it till the end). to improve: -I don't like the graphic style of the game. -the video camera points to the feet of the character and maintains too much visibility to the ground compared to the sky. - I like the fast pace in games of this type too but it shouldn't hinder the action sequences. without changing the speed of movement you would just set a different response on the joystick through the dead-zone. I found it very difficult to land accurately on small platforms. -immense map and no reference points also due to internal areas too similar to each other. better the exterior. to add a minimap or at least a radar -enemies don't have takedowns and this doesn't pair well with the action considering the character does NOT have a backdash system to dodge. dash is also useless for crossing enemies. -enemies have no drops and this in the end made me continue killing only those I was forced to do to continue
(+2)

Most of these things are known but unfortunately we didn't have the time to fully test and polish but we learned our lesson! Thanks for playing the game!