Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

The death animation is procedural instead of a set sprite sheet.  A script reads the pixels from the enemy image, and spawns a particle for each pixel into a standard Unity particle system.  It was very helpful to save time!