Turning difficulty down lowers the health of enemies, so it should have a good effect at making waves easier to clear.
One thing I notice about your tower setup is that you have a ton of fire and water towers. These towers are good at igniting enemies and slowing them down, but are not the most powerful in terms of raw damage output. I recommend experimenting with different towers to see if you can get an easier time. The stone and tesla towers can be particularly useful for raw damage output, depending on the situation.
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Nice! Yeah Hard-mode with endless is definitely a real challenge with the adjusted enemy health levels, I usually enjoy starting with Earth+Water to get the benefit of the slow from the splash tower, and the ice tower can be critical to get through some of the swarmy waves.
Here's my most recent setup I used to beat king slime without any clovers!
Glad you are having fun!
The mesh tower is one of my favorites! But it has also been the most challenging to balance as well haha. I find that I usually need at least 3 before they come into their full power, if I can make a triangle and get a lot of coverage. But they are not the best against hardy enemies with armor..
I think doing a run with limited towers/tower types would be a great idea for a challenge-mode in a new update!
So glad you are enjoying yourself! I definitely plan a major update to this game in the future with more features, like and endless mode, and a free mode!
In the meantime though, if you type the phrase 'secretcode' you can unlock the dev console, which gives you access to many powers. But keep it a secret ;)
Tiny Tower Defense has been released, a small and casual tower defense game you can play in your browser, completely for free!
This was a personal project to learn more about Aesprite and releasing games in general on Itch, and I had a great time making it!