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(+1)

Great idea and fun to play !

I felt like being able to transport only one button at a time was a little bit tedious at times as you often have to go back in fourth just to get all the buttons you want in one place. I guess having some kind of mini inventory would help a ton to not make this tedious !

Also putting myself in a non-gamer’s shoes for this next comment: I felt like the game is based on the assumption that you already understand controllers and have a general knowledge of what button does what traditionnaly. Maybe there are some improvements to be made to “naturally” attract people who are not experience with games at all ?

Great points! Especially the second point.

It does rely a bit on that "gamer knowledge". But what is really interesting is that I found out during playtests with non-gamer friends is that people have a really good instinct with the geometric slots, if anything they think about the shapes and the colors and what actions those activate!