I really enjoyed this!
-
Does the ghost come towards you while you read notes? Because every time I closed a note I was reading, I found the ghost to be very close to me BUT I was also crouched when the note closed so it made for a few nice micro jump-scares. I really liked that.
-
The map design works really well: Having to backtrack after getting keys gave me a nice bit of unease due to knowing that something was following me. Running in 1 direction felt safe, but turning around always felt immediately dangerous which I thought was really cool.
-
I love the sound effects that the ghost makes in “phase 2” of the game when it chases you down the long hallway. Very very nicely done. The title music is also great.
I held down the sprint button the whole game and gave myself a few jolts running into the ghost and needing to quickly flash the camera. It felt like the ‘ghost spawning / navigating’ mechanism was really well-tuned. It always felt like the ghost came from an angle that surprised me.
Anyway, I really liked this game, nice job! Also very impressive for picking up godot for the first time.