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Thanks, that's a really good point! 

I thought about glasses but forget about it.

Definitely you a right, I will add it.

Thanks a lot. I look forward to seeing her in the next version of the game.

Another thing that might tie the designs together a bit more would be the hair: Her original hair was a darker color, medium brown, where the new design's color is a light pink. I think it might look more cohesive if her hair was a less light color, like purple, or you could make her hair brown as the base with pink on the tips, if you think the pink color looks better. Plus, having a darker haired character is a nice contrast to Ashley, who has blonde hair, a lighter color. But I'm less sure about this one relative to the glasses idea, so maybe just try it out and see if it looks better.

You get the gist! My first idea was to make a contrast between the characters. But I tried to test with the environment and the problem is that you know, it's darkness basement. :) The brown hair blends into the background. So... I started to animate curls and parallel fix some spots and problems. I don't know currently about the final color, but you highlighted a good point. I really appreciate it, thank you. :)

Yeah, I get why you want to make her have lighter hair too, since the background is also dark colored. That makes a whole lot of sense to me. Well, one way to make her have more contrast to Ashley would be to give her bigger boobs, since they're about the same size at the moment, although Betty's seem a little bigger, so that might already be what you were aiming for.