Well done! I love how you went beyond the just one bullet or just one life thing that Mark was talking about. I really enjoy that by having both movement and attack matched to the same button, the game creates some very interesting situations where you have to decide if you want to fight face on or to dodge an enemy. I think that is your game's real strength, specially when thinking about it in the jam's topic context. It's really simple yet very effective. Again, amazing job!