Hi luna!
About version 2.0 (which is the one that works in Godot 4) all the features from version 1 are functioning, but we haven’t yet tested all possible scenarios, so there might be issues we haven’t encountered yet.
One of the contributors is enhancing the Aseprite Importer to not only import character animations but also rooms, which will automatically create Props. There will also be an improvement for importing inventory items.
I’ll start working on enhancing the game’s graphical interface today, making it easier to create from scratch or choose from various templates: a 7-verb template, a verb-coin template, the default BASS template the plugin uses, and a Sierra-style template. Hopefully, that will be operational by next week.
Furthermore, today I’ll be adding an enhancement that allows multiple characters to move simultaneously.
You can join our Discord to stay updated on the latest developments.