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I think this is a really brilliant and adorable idea, brought to life by wonderful art and some charming writing. 

The gameplay itself has huge potential. I love the light/dark shared resource mechanic and the variety of moves available and enemies to fight is really impressive. However, I think it needs more meat as fights became tedious as the difficulty ramped up and I'm afraid to say I didn't make it to the end.

Don't want to end on a sour note so I'll reiterate that so much of this is just fantastic, definitely a hidden gem of the jam so far and something I'd be very interested in an expanded, touched up version of. 

(+1)

thanks a lot for the feedback! Yeah I agree with needing more moves 🙃 I actually had planned to have unlockable skills along the story you can pick from after battles, like a roguelike. Unfortunately it did not make the cut due to the time limit!

Glad you enjoyed the game 😀