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This game was super fun! I really love the puzzles and the lines of dialogue are charming. A small quality-of-life change would be to have the skip dialogue and the next dialogue button be the same, as alternating between space and enter was a bit annoying. However, I do understand that it prevents players from accidentally skipping text, so maybe having them being customizable in a menu would be the best solution. That's out of scope for a game jam game, but maybe in the future! Overall, the puzzles were very fun and I liked all of the mechanics!

Thanks for the comment! This is the first time I've implemented the dialogue function in a game, so I had limited amount of time to learn how it works in GDevelop. When I make more games or update this game in the future, I'll be sure to have a better dialogue function.