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(+2)

I really dig the graphics and the whole concept, though I feel like this lacked some nice game/level design. Maybe if the quacks were used with a cooldown, for instance, and would make the ghosts go away, could have made for some interesting gameplay.

Though I really, really dig the esthetic, and the movement itself felt really nice.

The whole quacking felt a lot more like a chore though, since the lighting was very disorienting.

Overall, very unique, felt like with just the right changes it could have been a very very fun game to play through.