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(1 edit) (+1)

The graphics are really cute! My only criticism of them is that it is very hard to distinguish the background from the foreground.

I tried on several browsers, but still ran into the strange tractor beam bug. This is mostly speculation on my part, but it seems as if the tractor beam strength is tied to framerate, as if there was a discrepancy between a Time-based feature (as in, something that uses TimeDelta, like timers) and a Frame-based feature. For example, if the tractor beam was Frame-based, but physics gravity was Time-based, the gravity would apply faster than the tractor beam at lower framerates. Do you think this could be the case?

Great work!

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Thanks a lot for the feedback! I will work on trying  to make things stand out more from the background! And really nice points on the tractor beam. I will have a look into that and see if I can get things working smoother. Thanks a lot for the help and your feedback.

I had such a great time playing your game! I loved all the graphics and switching between the views. Really great puzzles and really fun! Loved the music too! Really great work!