Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

The mood of this game is really excellent. Watching the void slowly close in on the orbs with the low hum of the void growing in volume was surprisingly …moving? It’s hard to describe the feeling you’ve managed to create. I also appreciate the amount of strategy that goes into orb placement. On my first try, I could only survive around 2:40. My second try I made it to 2:55, tragically losing my last two orbs during the last 10 seconds.

It seems like a good strategy is to start with your orbs forming as large of an enclosure as possible, and slowly filling in gaps when the void closes in, but I wonder if there are strategies involving more clever use of space. I found my biggest hurdle to be bad subsequent placement of orbs (overcrowding an area after one area had been consumed by the void). There’s a lot of interesting strategy here that I haven’t fully figured out yet. Very cool game, nice job!

Thanks for your comment! I’m quite surprised how much strategy is possible for such game mechanics. I wrote down some “tactical tips” on the game page but I’m sure there is more to discover.