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(+2)

Very confusing, mechanics felt more like a puzzle than a papa pizzeria sort gameplay.

I didn’t understand what my negative karma was, nor whether it was positive or negative. Real/ghost world was confusing as well, even with the tutorial.

I do feel like it could have been an interesting game, with some polishing.

Also, I do suggest making the player Collider2D only be his foot, it makes the movement feel a lot better.

(+1)

Thanks for playing! Sorry for the confusion, threw the tutorial book together pretty quickly so I probably could have explained things a bit better. I like the idea about the Collider, I'll have to try that to see if it fixes some of the weirder collision issues too.

Don’t blame yourself, I completely understand it when you’re new at this. Keep on studying what works and what doesn’t, and explore what does. Doesn’t matter how hard it might sting, be your own judge at times, knowing people will play the game in their own way. I believe in your potential!