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I think I did prefer the first person view of the original? It featured the art more (as in, the art was bigger and more in your face), and the “aiming spots” mechanic was a lot more novel than finding what skill in a turn based battle works more. While both involves experimentation, one is a lot faster, while the latter is kind of like… Pokemon if you never know the type until you fight the mon.

But I also liked the exploration in the latter two, definitely more involved.