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(+2)

The corruption mechanic is very fun. Having towers become extremely powerful with a risk of losing the game is a great risk/reward mechanic, although I guess there's not too much risk as long as you keep a reasonable supply of money.

One possible flaw I see in the corruption system, however, is that it is restrained by whichever tower corrupts the fastest. That is, when I played, I went with the blue tower and the lava tower for a while, and eventually got one of the moon towers... but then I had to repair my towers much more often, because the moon tower corrupted more often, and so the blue tower never got a chance to be corrupted. (Similarly, while I had the blue tower and the lava tower, the lava towers often did not get corrupted--although maybe this is a good thing, because from what I can tell, the corrupted lava tower is actually weaker..?)

One note: I originally played this on my high-dpi computer monitor, and then on my phone, and in both cases, the text is really small. When I set my computer resolution lower the text becomes a more normal size.

Anyways, I had fun playing, enough to play through on both my computer and my phone! I found the blue towers quite powerful with the freezing ability, and ended up winning with them both times. In my second playthrough I made sure to avoid getting any moon towers so that I could make the most of the corrupted blue towers, which was a fun strategy.

(+1)

I really appreciate you playing on both mobile and pc, I put a lot of thought into making it fully playable on both, with the fastest way to handle the controls for both. I'll look into scaling for text size next time around, since this time it was just scaling the textbox. 

Glad you liked the corruption mechanic, thanks for playing!