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(1 edit) (+1)

Incredible how much you managed to do with the 2 week time limit! There is so much here and it really evokes the tactics game feel in a wonderful way. The artwork and audio are perfect. I really appreciate that there is a narrator / guide to help tutorialize things.


Personally I found the font quite hard on my eyes. This is tricky because it needs to be small to fit the resolution but it being a text heavy game really highlighted the issue for me. It made it difficult to stick with the game for very long. Compounding this is the fact that there are so many dialog prompts that accompany every action. 

On enemy turns it was at times unclear to me what action was being performed exactly and by whom (for example it simply stating one of my friendly cats had their stats decreased but it happened so fast it was not clear to me at first it was another cat using a debuff action). Battles that occur across multiple "screens" felt disorienting due to the way the camera immediately pops to the next location. 


The petting mechanic was a very fun and thematic idea, love that! All in all such great work you did here!

(+1)

Thanks very much! The font was certainly a challenge indeed. I originally had a slightly larger one but it mean’t less words on screen. I ended up opting for this slightly smaller one as a result. Definitely difficult thing to master at such a small resolution.

Regarding the AI actions, yes, there was originally a script in place to call out which action was used and by who. But for some reason it would report the action 2 times and I ended up removing it just in favor of having it not be buggy. Definitely it is needed though to improve the flow of the battle.

Also agree that the camera jumping around happens too fast. In the next version (working on a full game!) the camera will move slower towards it’s targets instead of instantly jumping there.

Thanks again for playing it and glad you enjoyed the petting feature!